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Devlog
Submission to GameJam FIT, jam Vánoční
Snakyval
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Devlog
Packing more fun
January 26, 2025
by
HonzaMatousek
1
The jam’s Snakyval is done, but I am working on better version. Interesting times are ahead. New mechanics, new levels, more fun. But how to cram it into 32 kB together with code, graphics, sounds...
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The tale of masks
January 19, 2025
by
HonzaMatousek
1
Hello, it is Sunday again, another Snakyval article. This time I am going to talk a little about carnival masks and the cutscene system. Carnival masks One of the ideas sparked by the jam’s festival...
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Making snake snake
January 12, 2025
by
HonzaMatousek
1
Hello again, first tech article from my PICO-8 journey is here. This time I’m going to walk you through the ways the snake is rendered and moved in Snakyval. One of the biggest hurdles in jam game d...
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Post jam reflection
January 05, 2025
by
HonzaMatousek
1
Hello! As promised, here are my thoughts after completing the 6-day game jam and making some bugfixes. It was an interesting experience. The jams at FIT CTU First, let me talk about the game jams at F...
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Post jam update and bugfixes
December 29, 2024
by
HonzaMatousek
Hello, voting in CTU FIT 2024 Christmas game jam has just ended and my game unexpectedly won the jam (I think that there were games that would deserve it more). First and foremost - thank you all for...
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